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	<title>CraigSimpson.net &#187; My Work</title>
	<atom:link href="http://craigsimpson.net/category/my-work/feed/" rel="self" type="application/rss+xml" />
	<link>http://craigsimpson.net</link>
	<description>Flash &#38; Flex Development</description>
	<lastBuildDate>Thu, 30 Apr 2009 01:47:41 +0000</lastBuildDate>
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			<item>
		<title>Interactive Forest</title>
		<link>http://craigsimpson.net/2009/01/interactive-forest/</link>
		<comments>http://craigsimpson.net/2009/01/interactive-forest/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 17:52:54 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Interactivity]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Buidling classes]]></category>
		<category><![CDATA[flash development]]></category>
		<category><![CDATA[interactive images]]></category>

		<guid isPermaLink="false">http://craigsimpson.net/?p=183</guid>
		<description><![CDATA[From my previous post, animation.Float, I had the basic example of the animation class that I wrote to simulate dandelion seeds floating in the wind.  Well I had some free time this weekend and decided to keep my AS3 skills sharped and went on to add interactivity!    Depending on the location of your mouse will [...]]]></description>
			<content:encoded><![CDATA[<p>From my previous post, <a title="animation.Float" href="http://craigsimpson.net/2009/01/animationfloat/" onclick="">animation.Float</a>, I had the basic example of the animation class that I wrote to simulate dandelion seeds floating in the wind.  Well I had some free time this weekend and decided to keep my AS3 skills sharped and went on to add interactivity!    Depending on the location of your mouse will vary on the speed of the wind blowing the seeds around.  Farther away you go from the middle the faster the wind gets.  The interactivity is also directional and when you click on one of the seeds they disappear.</p>
<div align="center">
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			id="fm_Dandelions_1351501240"
			class="flashmovie"
			width="300"
			height="300">
	<param name="movie" value="/assets/swfs/Dandelions.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="/assets/swfs/Dandelions.swf"
			name="fm_Dandelions_1351501240"
			width="300"
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<p>The Float class was one of the very first classes that I wrote on my own. Pretty much after I got done reading a book about OOP in AS2, I started this class.  Looking back now, it was pretty rough.  To add in the interactivity and to port the class over to AS3, I pretty much gutted the whole thing and started new, but it is neat to see that I have come a long way in such a short time.</p>
<p>Now the seeds are in a new Dandelion class that extends Float. Float contains a wind object which is shared among the other instances of dandelion seeds (kind of like a singleton, not really fond of them personally, but that is a different post).  After that is was simple to add in the required mouse detection class and update the wind velocity based on the mouse position.</p>
<h3>Future:</h3>
<p>There are still a few bugs left, if you are in FireFox switch to another tab and then come back.  Also I want to enforce the wind velocities a little better in case the mouse position is too extreme.  To enhance it I want to make it 3D by splitting the picture into layers and having the seeds go between the tree.  The 3d would also have the smaller seeds be removed from the stage earlier to make it look like it landed in the background of the image.</p>
<p><a title="Source files for Interactive Forest" href="http://craigsimpson.net/download/#Float" onclick="">Download Source [300K]</a></p>
<p><a title="AS3 Classes" href="http://craigsimpson.net/classes/AS3/net/craigsimpson" onclick="">Browse my Classes</a></p>
<p><em>Licensed under Creative Commons, so feel free to use them in your project and if you do please let me know.</em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cartoons made in Flash</title>
		<link>http://craigsimpson.net/2009/01/cartoons-made-in-flash/</link>
		<comments>http://craigsimpson.net/2009/01/cartoons-made-in-flash/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 16:15:41 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[cartoons]]></category>

		<guid isPermaLink="false">http://craigsimpson.net/?p=119</guid>
		<description><![CDATA[My first job in Flash was animating a children cartoon series.  I had always drawn pictures and such as a child but freshly graduated I had no experience in animation.  At first it was very frustrating to get any cartoons done, but I finally had a break through and this job became such [...]]]></description>
			<content:encoded><![CDATA[<p>My first job in Flash was animating a children cartoon series.  I had always drawn pictures and such as a child but freshly graduated I had no experience in animation.  At first it was very frustrating to get any cartoons done, but I finally had a break through and this job became such a wonderful experience for me.  I started with nothing and at the end of my two years with Kid Chess I had made 75 cartoon episodes of edutainment to teach kids (K-5th) how to play chess.</p>
<p>I would have never guessed the popularity of theses cartoons in the schools.  To me I was just messing around try to make the knight&#8217;s lips sync with the audio.  Despite my novice everyone wanted more, and so a got some great help from <a title="LattaLand.com" href="http://lattaland.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://lattaland.com');" target="_blank">Josh Latta </a>a great cartoonist to help me out on the videos.</p>
<p>And the weapon of choice for animating the cartoons&#8230;.none other than Flash.  At the time I didn&#8217;t know better but there is better animation software out there.  I finally wised up and bought Preimer Pro and After Effects about a year into the job, but none the less it was and still is a great tool to create simple animations.</p>
<p>Below are some samples of my work.  Head on over to <a title="Kid Chess Atlanta" href="http://kidchess.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://kidchess.com');" target="_blank">KidChess.com</a> to see more.<br/><br/></p>
<p><center><br />

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_player_1334199506"
			class="flashmovie"
			width="450"
			height="550">
	<param name="movie" value="http://www.craigsimpson.net/assets/mediaplayer/player.swf" />
	<param name="flashvars" value="file=http://www.craigsimpson.net/assets/playlists/cartoon_examples.xml&skin=http://www.craigsimpson.net/assets/mediaplayer/skins/modieus.swf&playlist=bottom" />
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		<param name="flashvars" value="file=http://www.craigsimpson.net/assets/playlists/cartoon_examples.xml&skin=http://www.craigsimpson.net/assets/mediaplayer/skins/modieus.swf&playlist=bottom" />
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</center></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>utility.Debugger</title>
		<link>http://craigsimpson.net/2009/01/utilitydebugger/</link>
		<comments>http://craigsimpson.net/2009/01/utilitydebugger/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 14:00:24 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[debugging]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://craigsimpson.net/?p=85</guid>
		<description><![CDATA[
Description:
A Flex application that I developed to print trace messages to a custom debugger panel.  I use it in all my projects since trace does not work on applications running out side the Flash&#8217;s IDE.  Some of the features include 3 message levels so that you can choose not to get flooded with debugging messages. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.craigsimpson.net/debugger.html" onclick=""><img class="size-medium wp-image-217" title="Debugger v1" src="http://craigsimpson.net/wp-content/uploads/2009/01/debugger_preview-300x247.jpg" alt="Screen Shot of Debugger" width="300" height="247" align="left" padding="10" /></a></p>
<h3>Description:</h3>
<p>A Flex application that I developed to print trace messages to a custom debugger panel.  I use it in all my projects since trace does not work on applications running out side the Flash&#8217;s IDE.  Some of the features include 3 message levels so that you can choose not to get flooded with debugging messages.  Secondly you can also highlight messages. This works great for error messages and looking for those hard to find variables.    Even if your compiling in Flash&#8217;s IDE, Debugger still sends out your message as trace. This is a life saver in time and debugging when your clients call say the live app is not working. This app is a must for any Flex or Flash project.</p>
<p><a title="Debugger Panel" href="http://craigsimpson.net/debugger.html" onclick="" target="_blank">[ View  debugger panel ]</a><br />
<br/></p>
<h3>Download:</h3>
<p><a title="Debugger.zip" href="http://craigsimpson.net/download/Debugger.zip" onclick="javascript:pageTracker._trackPageview('/downloads/download/Debugger.zip');">[ Debugger.zip 281 K ]</a> The source files for both the output panel and the static class that you place into your project to send messages to the panel. Instructions on using debugger panel is in the class file.<br />
<br/></p>

<div class="wp_codebox_msgheader wp_codebox_hide"><span class="right"><sup><a href="http://www.ericbess.com/ericblog/2008/03/03/wp-codebox/#examples" target="_blank" title="WP-CodeBox HowTo?"><span style="color: #99cc00">?</span></a></sup></span><span class="left2">Download <a href="http://craigsimpson.net/wp-content/plugins/wp-codebox/wp-codebox.php?p=85&amp;download=Debugger.as">Debugger.as</a></span><div class="codebox_clear"></div></div><div class="wp_codebox"><table width="100%" ><tr id="p852"><td class="line_numbers"><pre>1
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</pre></td><td class="code" id="p85code2"><pre class="actionscript3" style="font-family:monospace;"><span style="color: #3f5fbf;">/*
 Copyright(c) 2008-09 Craig Simpson, Some rights reserved.
 Your reuse is governed by the Creative Commons Attribution 3.0 United States License
*/</span>
 <span style="color: #9900cc; font-weight: bold;">package</span> net.craigsimpson.utility<span style="color: #000000;">&#123;</span>
&nbsp;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.net</span>.<span style="color: #004993;">LocalConnection</span>;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.events</span>.<span style="color: #004993;">SecurityErrorEvent</span>;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.events</span>.<span style="color: #004993;">StatusEvent</span>;
&nbsp;
	<span style="color: #3f5fbf;">/*
	 	Debugger Singleton Class:
&nbsp;
		Developed to be used in AS3 Flash &amp; Flex applications. The class sends debug meessages 
		to the custom built debugger panel. Kind of like looking trace commands in a browser. 
		Great for both development and when application is live on the web.
&nbsp;
			//Example actionscript to send messages to plane;
			var debugger:Debugger = Debugger.instance;
			debugger.connect(&quot;MyCoolApp&quot;);
			debugger.send(&quot;Test 1...2....3&quot;);
&nbsp;
		Debugger Panel Application:
&nbsp;
		The custom debugging panel source can be downloaded at www.craigsimpson.net/download/Debugger.zip
		Also a live version is hosted on my site at www.craigsimpson.net/debugger.html
&nbsp;
		Contact:
&nbsp;
		Report any bugs, comments, or suggestions at www.craigsimpson.net/contact
	 */</span>
&nbsp;
	dynamic <span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #9900cc; font-weight: bold;">class</span> Debugger
	<span style="color: #000000;">&#123;</span>
		<span style="color: #0033ff; font-weight: bold;">private</span> const CONNECTION_NAME<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> = <span style="color: #990000;">&quot;_debugger&quot;</span>;
&nbsp;
		<span style="color: #0033ff; font-weight: bold;">private</span> <span style="color: #6699cc; font-weight: bold;">var</span> debuggerLC<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">LocalConnection</span>;
		<span style="color: #0033ff; font-weight: bold;">private</span> <span style="color: #6699cc; font-weight: bold;">var</span> _appName<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span>;
		<span style="color: #0033ff; font-weight: bold;">private</span> <span style="color: #6699cc; font-weight: bold;">var</span> _domain<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span>;
&nbsp;
        <span style="color: #0033ff; font-weight: bold;">private</span> static <span style="color: #6699cc; font-weight: bold;">var</span> __instance<span style="color: #000000; font-weight: bold;">:</span>Debugger;
&nbsp;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> Debugger<span style="color: #000000;">&#40;</span>enforcer<span style="color: #000000; font-weight: bold;">:</span>SingletonEnforcer<span style="color: #000000;">&#41;</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #009900;">//Constructor</span>
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #0033ff; font-weight: bold;">public</span> static <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #0033ff; font-weight: bold;">get</span> instance <span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span>Debugger
		<span style="color: #000000;">&#123;</span>
			<span style="color: #0033ff; font-weight: bold;">if</span><span style="color: #000000;">&#40;</span>Debugger.__instance == <span style="color: #0033ff; font-weight: bold;">null</span><span style="color: #000000;">&#41;</span> <span style="color: #000000;">&#123;</span>
				Debugger.__instance = <span style="color: #0033ff; font-weight: bold;">new</span> Debugger<span style="color: #000000;">&#40;</span><span style="color: #0033ff; font-weight: bold;">new</span> SingletonEnforcer<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;
			<span style="color: #000000;">&#125;</span>
			<span style="color: #0033ff; font-weight: bold;">return</span> Debugger.__instance;
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #3f5fbf;">/*
			Send messages to output in the debugger window
		*/</span>
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">send</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">message</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Object</span>, <span style="color: #004993;">level</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Number</span> = <span style="color: #000000; font-weight:bold;">0</span>, hightlight<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Boolean</span> = <span style="color: #0033ff; font-weight: bold;">false</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			debuggerLC.<span style="color: #004993;">send</span><span style="color: #000000;">&#40;</span> CONNECTION_NAME, <span style="color: #990000;">&quot;outputText&quot;</span>, <span style="color: #004993;">message</span>, <span style="color: #004993;">level</span>, hightlight <span style="color: #000000;">&#41;</span>;
			<span style="color: #004993;">trace</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">message</span><span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #3f5fbf;">/*
			Connects application to debugger panel, must be called once in your application.  Since multiple apps are allowed to connected to the debugger
			panel applicationName helps indenifty which apps are currently connected.
		*/</span>
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> <span style="color: #004993;">connect</span><span style="color: #000000;">&#40;</span>applicationName<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> = <span style="color: #0033ff; font-weight: bold;">null</span>, <span style="color: #004993;">domain</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">String</span> = <span style="color: #0033ff; font-weight: bold;">null</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			_appName = applicationName <span style="color: #000000; font-weight: bold;">?</span> applicationName <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #990000;">&quot;Unknown Application&quot;</span>;
			_domain = <span style="color: #004993;">domain</span> <span style="color: #000000; font-weight: bold;">?</span> <span style="color: #004993;">domain</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #990000;">&quot;*&quot;</span>;
&nbsp;
			debuggerLC = <span style="color: #0033ff; font-weight: bold;">new</span> <span style="color: #004993;">LocalConnection</span><span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>;
			debuggerLC.<span style="color: #004993;">allowDomain</span><span style="color: #000000;">&#40;</span>_domain<span style="color: #000000;">&#41;</span>;
			debuggerLC.<span style="color: #004993;">addEventListener</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">SecurityErrorEvent</span>.<span style="color: #004993;">SECURITY_ERROR</span>, onConnectionError<span style="color: #000000;">&#41;</span>;
&nbsp;
			<span style="color: #004993;">send</span><span style="color: #000000;">&#40;</span> _appName <span style="color: #000000; font-weight: bold;">+</span> <span style="color: #990000;">&quot; Connected &quot;</span>, <span style="color: #000000; font-weight:bold;">1</span>, <span style="color: #0033ff; font-weight: bold;">false</span> <span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #3f5fbf;">/*
			Sends a message that is highlighted in red, for sending error messages that need to catch the endusers atttention.
		*/</span>
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> sendError<span style="color: #000000;">&#40;</span>errorMessage<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Object</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #004993;">send</span><span style="color: #000000;">&#40;</span> errorMessage, <span style="color: #000000; font-weight:bold;">2</span>, <span style="color: #0033ff; font-weight: bold;">true</span> <span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #3f5fbf;">/*
			Sends highlighted message to panel.
		*/</span>
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> sendHighlighted<span style="color: #000000;">&#40;</span><span style="color: #004993;">message</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Object</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #004993;">send</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">message</span>, <span style="color: #000000; font-weight:bold;">2</span>, <span style="color: #0033ff; font-weight: bold;">true</span><span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
&nbsp;
		<span style="color: #3f5fbf;">/*
		 *  Event Listeners
		 */</span>
		<span style="color: #0033ff; font-weight: bold;">private</span> <span style="color: #339966; font-weight: bold;">function</span> onConnectionError<span style="color: #000000;">&#40;</span>event<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">SecurityErrorEvent</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span> 
		<span style="color: #000000;">&#123;</span>
			debuggerLC.<span style="color: #004993;">removeEventListener</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">SecurityErrorEvent</span>.<span style="color: #004993;">SECURITY_ERROR</span>, onConnectionError<span style="color: #000000;">&#41;</span>;
			debuggerLC = <span style="color: #0033ff; font-weight: bold;">null</span>;
&nbsp;
			<span style="color: #004993;">trace</span><span style="color: #000000;">&#40;</span><span style="color: #990000;">&quot;LOCAL CONNECTION SECURITY ERROR!&quot;</span><span style="color: #000000;">&#41;</span>;
			<span style="color: #0033ff; font-weight: bold;">throw</span> <span style="color: #0033ff; font-weight: bold;">new</span> <span style="color: #004993;">Error</span><span style="color: #000000;">&#40;</span><span style="color: #990000;">&quot;onConnectionError: &quot;</span><span style="color: #000000; font-weight: bold;">+</span>event.<span style="color: #004993;">toString</span><span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
	<span style="color: #000000;">&#125;</span>
<span style="color: #000000;">&#125;</span>
&nbsp;
<span style="color: #0033ff; font-weight: bold;">internal</span> <span style="color: #9900cc; font-weight: bold;">class</span> SingletonEnforcer <span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span></pre></td></tr></table></div>

<p><br/></p>
<h2>Future:</h2>
<p>Documentation write up for implementation of Debugger class and using the panel. Any suggestions for future releases are greatly appreciated.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>animation.Float</title>
		<link>http://craigsimpson.net/2009/01/animationfloat/</link>
		<comments>http://craigsimpson.net/2009/01/animationfloat/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 06:52:31 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[animation actionscript]]></category>

		<guid isPermaLink="false">http://craigsimpson.net/?p=20</guid>
		<description><![CDATA[Part of my slowly growing animation package for AS2 and AS3.  To browse my different classes and packages in Flash actionscript visit my classes download page or go to my downloads page to directly download the AS code.

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_dandelions_1747221821"
			class="flashmovie"
			width="320"
			height="240">
	<param name="movie" value="/assets/swfs/dandelions.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="/assets/swfs/dandelions.swf"
			name="fm_dandelions_1747221821"
			width="320"
			height="240">
	<!--<![endif]-->
		

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>

]]></description>
			<content:encoded><![CDATA[<p>Part of my slowly growing animation package for AS2 and AS3.  To browse my different classes and packages in Flash actionscript visit my <a title="Classes Page" href="http://craigsimpson.net/classes" onclick="" target="_blank">classes download page</a> or go to my <a title="animation.Float download page" href="http://craigsimpson.net/downloads/#Float" onclick="" target="_self">downloads page</a> to directly download the AS code.<br />

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_dandelions_1092269303"
			class="flashmovie"
			width="320"
			height="240">
	<param name="movie" value="/assets/swfs/dandelions.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="/assets/swfs/dandelions.swf"
			name="fm_dandelions_1092269303"
			width="320"
			height="240">
	<!--<![endif]-->
		<br />

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
<p><!--[codesyntax lang="actionscript3" container="div" lines="normal"][/codesyntax]--></p>
]]></content:encoded>
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		</item>
	</channel>
</rss>
